![how to export daz models how to export daz models](https://i2.wp.com/mooncraftrp.com/wp-content/uploads/2019/12/2019-09-25-15_54_59-daz-studio-4.11-pro.png)
( For future reference you can right click on Genesis 2 Male and choose SELECT ALL and it is much faster)īack at our export screen it is showing all the clothing and such as selected. Let's make sure all the things we want to be exported are selected. At the bottom of that export notice how the Genesis 2 Male figure is selected for export but none of the clothing and other things are? That isn't what we want. Notice for those of you using other projects there are many different formats that can be exported, but for Unity we are going to use Autodesk FBX format and this is likely what you would need for Unreal, and other game engines as well. Give it a file name and tell it where I want to save it. With the orc selected I can click File and Export.
#How to export daz models how to
Now is the time to start thinking how to get it out of Daz Studio by Daz 3d and into Unity. I am satisfied with that look for my Orc. It actually has some things for male and female in this particular pack, but for the orc I'm going to change all of the clothes to use the textures from this one. I am going to select the first one from that list.
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I have quite a few for the viking male and female type clothing as I am making a fantasy themed game and these come in pretty handy. This is an easy way to find texture packs you've purchased for various clothing. It shows me products I own that are designed to be used with this vest. With the vest selected I go back in the smart content browser one level and click on materials. I am satisfied with this look but I want to select different materials for this clothing as I know I own quite a few other textures for these. I added bracers, one of the two types of belts, and little ankle cuff like cloth pieces. In this image I have applied the vest and pants and I have clicked on accessories so I can select some other things to add.
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I've messed with this one before and I know I can get an armor and clothing look for my orc that I like. I went into the Viking Male for Genesis 2 Male clothing. Smart Content will only show clothing that is considered compatible with this figure. With the figure selected I go back and to the wardrobe section. In this image I have changed his material to a green material rather than the red one it defaults to. I like it's look so it is the one we will use. In Daz Studio I am going to be using the Ogora figure from the vendor/artist RawArt. Future tutorials will deal with optimizations, and addressing some problems this tutorial will illustrate that we will want to tackle later. If you are familiar with Unity then this should be a piece of cake. This tutorial assumes you have some basic familiarity with Unity, so if some parts are confusing you may want to play around with the basics first. We will then export that orc in an FBX format that we can then bring into Unity. In this tutorial we will make an orc, clothe the orc, and change the materials of the clothing inside of Daz Studio. I even make one mistake just so I can show you a difference and in anticipation of future tutorials. This is going to be the first tutorial for actually getting characters from Daz Studio into Unity to be used in games.